Build your first Star Wars: Unlimited deck: step by step
New to Star Wars: Unlimited? How to build a playable deck: leader and base, aspects, 50 cards, cost curve and common mistakes.
New to Star Wars: Unlimited? How to build a playable deck: leader and base, aspects, 50 cards, cost curve and common mistakes.
Star Wars: Unlimited is quick to learn and full of familiar characters from all the films and series. Many people collect Star Wars: Unlimited for the artwork but have never built a deck of their own. This guide takes you in 7 steps from “I have cards” to “I have a playable deck”. No prior knowledge needed.
Leader and base set your deck's aspects, shown as coloured icons: Vigilance (blue), Command (green), Aggression (red), Cunning (yellow), Heroism and Villainy. Pick a leader you like and a base that adds a matching colour.
You may play any card. But for each aspect icon that neither your leader nor your base has, it costs 2 more resources. So use almost only cards in your aspects.
The deck has at least 50 cards plus leader and base. Use exactly 50. Each card may be included at most 3 times.
| Part | Count | Purpose |
|---|---|---|
| Units | 26 to 32 | a mix of ground and space |
| Events | 10 to 14 | defeating units, tricks |
| Upgrades | 4 to 8 | boosting units |
These are guidelines for a first deck, not fixed rules.
You only get 1 resource per round. Many cards should cost 2 to 4, only a few 6 or more. Don't forget space: without ships of your own, your opponent attacks your base there unopposed.
Your most important cards belong in the deck 3 times, so you actually draw them. A deck of many different single cards plays differently every time and rarely well.
There are ready-made starter and two-player sets with playable decks. Their card lists are online. Paste such a list into TCG-Completist and see what is already in your collection.
The deck builder is free. Guides for other games are under Deck building.
That's all your first deck needs. Build it, play it and improve it after every game.